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March 12, 2026

2026-03-12
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@paularambles thread (2): The Death of “Good Enough” This animation took three…

@paularamblesthreadx

TL;DR. AI coding tools killed the "good enough" tradeoff — craft animations that used to get cut now ship in minutes.

Takeaways

  • A SpriteKit token-flight animation with Bezier curves, 3D rotation, and staggered timing took 3 minutes from a single Claude Code prompt — first try.
  • A 3D origami-fold card animation that would've cost a day of CATransform3D math became ~1 hour of playful iteration instead.
  • The real shift isn't speed, it's ambition: polish that never would've cleared the cost/benefit bar at a daily-shipping startup now ships.